<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
  <members>
    <assembly>
      <name>UnityEngine.ParticlesLegacyModule</name>
    </assembly>
    <member name="T:UnityEngine.EllipsoidParticleEmitter">
      <summary>
        <para>Class used to allow GameObject.AddComponent / GameObject.GetComponent to be used.</para>
      </summary>
    </member>
    <member name="T:UnityEngine.MeshParticleEmitter">
      <summary>
        <para>Class used to allow GameObject.AddComponent / GameObject.GetComponent to be used.</para>
      </summary>
    </member>
    <member name="T:UnityEngine.ParticleAnimator">
      <summary>
        <para>(Legacy Particles) Particle animators move your particles over time, you use them to apply wind, drag &amp; color cycling to your particle emitters.</para>
      </summary>
    </member>
    <member name="T:UnityEngine.ParticleEmitter">
      <summary>
        <para>(Legacy Particles) Script interface for particle emitters.</para>
      </summary>
    </member>
    <member name="T:UnityEngine.ParticleRenderer">
      <summary>
        <para>(Legacy Particles) Renders particles on to the screen.</para>
      </summary>
    </member>
    <member name="A:UnityEngine.ParticlesLegacyModule">
      <summary>
        <para>The ParticlesLegacy module implements the legacy particle system in Unity.</para>
      </summary>
    </member>
  </members>
</doc>
